Seeing how many people seem to disagree on how powerful DM mobs should be, i brought it upon myself to end this futile discussion and bring peace at last. So i made a list regarding the stats of the various existing mobs.
If there is written something like ' x-y-z ' it means that the stat changes depending on the difficulty (Easy = x; Normal = y; Hard = z).
Hp = Health - Dmg = Damage - Ar = Armor - AS = Attack Speed.
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Skaro / Invasion Daleks: 20hp - Dmg: 4 -5 -6 - Ar: 10 - AS: Slow
Mid-Late Classic Daleks: 40hp - Dmg: 5 -6 -8 - Ar: 10 - AS: Slow
Modern Daleks: 50 to 60 hp - Dmg: 8 -9 -10 - Ar: 10 - AS: Rather slow
Cyberman: 30hp - Ar: 4
-Ranged: Dmg: 3 -3 -4 - AS: Rather Fast
-Melee: Dmg: 6 -7 -8 - AS: Slow
Autons: 16hp - Dmg: 2 - 2 - 3 - Ar: 0 - AS: Fast
Weeping Angels are fine by me.
The mod is amazing, this suggestions hopes to make it more of a challenge.
If it's unreadable tell me and i will remake the suggestion.
At last i decided to remake the suggestion, hope it's more readable now.