Hello, I am rushing this but I would like to know why my game keeps crashing everytime a dalek appears to spawn somewhere. Here is the latest full crash report i got:
---- Minecraft Crash Report ----
WARNING: coremods are present:
CoreModLoader (Sound-Physics-Mod-1.12.2.jar)
TransformLoader (DynamicSurroundings-1.12.2-3.6.0.2.jar)
Contact their authors BEFORE contacting forge
// Who set us up the TNT?
Time: 9/6/20 2:05 PM
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at com.sonicether.soundphysics.SoundPhysics.calculateEntitySoundOffset(SoundPhysics.java:189)
at net.minecraft.entity.Entity.func_184185_a(Entity.java:1097)
at com.swdteam.common.entity.dalek.DalekBase.onLaserAttack(DalekBase.java:80)
at com.swdteam.common.entity.dalek.EntityDalek.func_82196_d(EntityDalek.java:313)
at com.swdteam.common.entity.ai.DalekLaserAttack.func_75246_d(DalekLaserAttack.java:110)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:129)
at net.minecraft.entity.EntityLiving.func_70626_be(EntityLiving.java:888)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:2359)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:678)
at net.minecraft.entity.monster.EntityMob.func_70636_d(EntityMob.java:45)
at com.swdteam.common.entity.dalek.EntityDalek.func_70636_d(EntityDalek.java:238)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2179)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:377)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(EntityMob.java:50)
at net.minecraft.world.World.func_72866_a(World.java:1996)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:832)
at net.minecraft.world.World.func_72870_g(World.java:1958)
at net.minecraft.world.World.func_72939_s(World.java:1762)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:279)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at com.sonicether.soundphysics.SoundPhysics.calculateEntitySoundOffset(SoundPhysics.java:189)
at net.minecraft.entity.Entity.func_184185_a(Entity.java:1097)
at com.swdteam.common.entity.dalek.DalekBase.onLaserAttack(DalekBase.java:80)
at com.swdteam.common.entity.dalek.EntityDalek.func_82196_d(EntityDalek.java:313)
at com.swdteam.common.entity.ai.DalekLaserAttack.func_75246_d(DalekLaserAttack.java:110)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:129)
at net.minecraft.entity.EntityLiving.func_70626_be(EntityLiving.java:888)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:2359)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:678)
at net.minecraft.entity.monster.EntityMob.func_70636_d(EntityMob.java:45)
at com.swdteam.common.entity.dalek.EntityDalek.func_70636_d(EntityDalek.java:238)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2179)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:377)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(EntityMob.java:50)
at net.minecraft.world.World.func_72866_a(World.java:1996)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:832)
at net.minecraft.world.World.func_72870_g(World.java:1958)
-- Entity being ticked --
Details:
Entity Type: thedalekmod:dalek (com.swdteam.common.entity.dalek.EntityDalek)
Entity ID: 2536
Entity Name: Nether Supreme Dalek
Entity's Exact location: 324.90, 102.00, 133.14
Entity's Block location: World: (324,102,133), Chunk: (at 4,6,5 in 20,8; contains blocks 320,0,128 to 335,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Entity's Passengers: []
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1762)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613)
-- Affected level --
Details:
Level name: Dalek Mod
All players: 1 total; [EntityPlayerMP['BrokenChannel'/82, l='Dalek Mod', x=308.36, y=77.00, z=83.44]]
Chunk stats: ServerChunkCache: 289 Drop: 0
Level seed: -1373597092477519648
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:279)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 866697800 bytes (826 MB) / 2046820352 bytes (1952 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP 9.42 Powered by Forge 14.23.5.2847 Optifine OptiFine_1.12.2_HD_U_F5 10 mods loaded, 10 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:------ |:------------ |:--------------- |:-------------------------------------- |:---------------------------------------- |
| LCHIJA | minecraft | 1.12.2 | minecraft.jar | None |
| LCHIJA | mcp | 9.42 | minecraft.jar | None |
| LCHIJA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2847.jar | None |
| LCHIJA | forge | 14.23.5.2847 | forge-1.12.2-14.23.5.2847.jar | None |
| LCHIJA | thedalekmod | (Update 58.1.0) | Dalek Mod - Update 58.1.jar | None |
| LCHIJA | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a |
| LCHIJA | dsurround | 3.6.0.2 | DynamicSurroundings-1.12.2-3.6.0.2.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a |
| LCHIJA | jei | 4.16.1.301 | jei_1.12.2-4.16.1.301.jar | None |
| LCHIJA | soundphysics | 1.0.4 | Sound-Physics-Mod-1.12.2.jar | None |
| LCHIJA | uteamcore | 2.2.5.147 | u_team_core-1.12.2-2.2.5.147.jar | None |
Loaded coremods (and transformers):
CoreModLoader (Sound-Physics-Mod-1.12.2.jar)
com.sonicether.soundphysics.CoreModInjector
TransformLoader (DynamicSurroundings-1.12.2-3.6.0.2.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['BrokenChannel'/82, l='Dalek Mod', x=308.36, y=77.00, z=83.44]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.12.2_HD_U_F5
OptiFine Build: 20191204-141934
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: Chocapic13_V8_Ultra.zip
OpenGlVersion: 4.6.0 NVIDIA 452.06
OpenGlRenderer: GeForce GTX 1050 Ti/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
I'm not sure if it has something to do with Dynamic Surroundings or Sound Physics. I was using OptiFine and shaders but did not have fast render on.
Thank you!!!!