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Medicines and illnesses [get sick, enhanced drugs and poisons]

Cyber-poison:
Effect-quite slow poison effect, random nausea. Eventually it will kill you and you will become a Cyberman during the later stages of the infection, cyber strands and flesh will start to replace parts of the skin
Cure-gold pills
Nature- given off from certain Cybermen
 
Spectrox toxæmia:
Effect-hallucinations, and weakness, eventually leading to death
Cure-bat milk
Nature-touching a spectrox herb, or being in close proximity to a spectrox block
 
Common cold:
Effect-weakness, slowness, mining fatigue
Cure-time and/or cold remedy
Nature-being in cold environments for too long
 
Cheetah virus:
Effect-slowly corrupts your DNA to make it more cheetah like. Soon, you get night vision, then speed, then haste. Finally it changes your skin colour to make a cheetah person or has 5 stages which I have described, 1 being nothing 5 being cheetah
Cure-anti cheetah pills, 1 pill reverts 1 stage.
Nature-contact with the cheetah people or the cheetah planet
 
Dalek Nanogene:
Effect- hunger, nausea. Eventually it will start withering you and kill you and then turn your corpse into a Dalek puppet (Arcpheonix's thread)
Cure- redstone light
Nature-in Dalek bases (Arc's threads)
 
Radiation:
Effect-depends on the stage, nausea poison, slowness. Weakness
Cure-radiation pills
Nature-in radioactive places, and also Mars without a spacesuit of some kind
 
Arsenic
Effect-withers the victim until death. This differs from regular minecraft poison in that it is a poison for drinks (see drinks below) when a drink is poisoned it does not say, and it has no indication of being poisoned
Cure-a new cure which could be made of steel and/or iron and/or seeds and some water
Nature-craftable (probably made from a Water bottle with
Flowers or herbs and a spider eye)
 
 
Drinks:
 
Water:
Effect- +5 hunger. (It should also be able to do something else)
Nature- natural
 
Alcohol:
Effect- + 2 hunger, depending on how much you have different effects from nausea to slowness will happen
Nature- craftable
 
Apple juice:
Effect- +3 hunger, cures nausea
Nature- craftable
 
Tea
Effect- +5 hunger. Cures hunger effects
Nature-craftable
 
 
Hallucinogenic lipstick
Use: when right clicking upon a player or mob, they will receive one of four hallucinations, they may see: loads of duplicates of the player that did it (mobs will follow some of them). loads of coloured swirls with nausea. blindness, slowness, mining fatigue, weakness, and nausea. Or seeing loads of other mobs walking around (mobs will not see the player and will behave passively) along with slowness. When you use the hallucinogenic lipstick there is an animation of you kissing the victim.
Nature-tool
Cure-time
 
Poison lipstick
Use: same as hallucinogenic lipstick. But the effects are not as strong and lead up to death.
Cure-sugar
Nature-tool
 
Hypnosis/Mind-Control:
Effect-with the user. right clicking will stun (blindness, nausea, slowness, weakness, mining fatigue etc) for 20 seconds to allow escape, holding it will restart the stun timer and make the victim follow you. Shift clicking allows you to enter a retro-void looking menu with a list of commands. Kill (a list of players and mobs within 50 blocks appears, and you can select who they attack) protect (makes the victim guard you) inventory (allows you to take from their inventory anything that they received post hypnosis) reaction (this changes the response of anyone you control, with titles like master, mistress, Lord etc) capture (same as kill except they threaten players to follow them) stop (makes them stunned and then back to normal)
Cure-time, pain, illnesses, hunger
Nature-anything that causes mind control
Any other information: other people who want to put Hypnosis in their threads can absolutely use this, but I am open to suggestions on this
 
Myers pendant: mind control device

They are from Doctor Who! I don't like the idea of raiding people's inventories though. Maybe you should be able to look at their inventories but not be able to nick their stuff. as that is really unfair for on the servers as that means that someone could get hypnotized and have a crap tonne of credits and then the guy that hypnotizes them nicks all their credits. I just think that that will be used to be a jerk to people and take their best stuff in their inventories.

I was actually considering doing a thread on the Cheetah people and Kitlings. Would you like to work on something together for it?

I was actually considering doing a thread on the Cheetah people and Kitlings. Would you like to work on something together for it?

 I would love to arc. Just talk to me anytime,

They are from Doctor Who! I don't like the idea of raiding people's inventories though. Maybe you should be able to look at their inventories but not be able to nick their stuff. as that is really unfair for on the servers as that means that someone could get hypnotized and have a crap tonne of credits and then the guy that hypnotizes them nicks all their credits. I just think that that will be used to be a jerk to people and take their best stuff in their inventories.

 Very true, something will definitely have to be put in place to prevent that

Yeah. I can just see that being used to mug people on the servers from people who are desperate for things and can't find them or can't be faffed to look for them themselves. It could go very badly very quickly and then have a lot of people complaining and or leaving the mod community and that would be very bad for SWD let alone the friends of the people who leave, get robbed by or rob others.

I was actually considering doing a thread on the Cheetah people and Kitlings. Would you like to work on something together for it?

 I would love to arc. Just talk to me anytime,

 Ok. I'll make a thread later, and we can discuss ideas there

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