SWDTeam Forums

Welcome to the SWDTeam forums. Enjoy your stay!, Thank you for being part of our community!

[ Dalek Mod Suggestion ] Whovian4Ever98Alex Suggestion Thread!

Hey ! Me, came to give a suggestion for the Mod.

 

what: CONSOLE divided into parts such as dematerialization of Side, chameleon circuit, lights, strength, shields, energy, etc.

 

I think that would make the most interactive mod.

 

Also could be added more sounds.

Example: Tardis flying sound, Tardis Vortex sound, Cloister Bell.

 

More effects.

example: Tardis crashing, Flames and smoke inside the tardis (WHEN HIT ON SOMETHING).

 

More blocks.

example: Time Rotor (CORAL TARDIS, CLASSIC TARDIS, NEON TARDIS, TOYOTA TARDIS), red light block.

 

I hope this will all be added to the MOD: 3

 

thank you

Hey ! Me, came to give a suggestion for the Mod.

 

what: CONSOLE divided into parts such as dematerialization of Side, chameleon circuit, lights, strength, shields, energy, etc.

 

I think that would make the most interactive mod.

 

Also could be added more sounds.

Example: Tardis flying sound, Tardis Vortex sound, Cloister Bell.

 

More effects.

example: Tardis crashing, Flames and smoke inside the tardis (WHEN HIT ON SOMETHING).

 

More blocks.

example: Time Rotor (CORAL TARDIS, CLASSIC TARDIS, NEON TARDIS, TOYOTA TARDIS), red light block.

 

I hope this will all be added to the MOD: 3

 

thank you

 Crashed Tardis and Time Rotor have already been suggested. As for the rest

Check these out

https://swdteam.co.uk/forum?p=thread&tid=281

https://swdteam.co.uk/forum?p=thread&tid=255

 

Hey ! Me, came to give a suggestion for the Mod.

 

what: CONSOLE divided into parts such as dematerialization of Side, chameleon circuit, lights, strength, shields, energy, etc.

 

I think that would make the most interactive mod.

 

Also could be added more sounds.

Example: Tardis flying sound, Tardis Vortex sound, Cloister Bell.

 

More effects.

example: Tardis crashing, Flames and smoke inside the tardis (WHEN HIT ON SOMETHING).

 

More blocks.

example: Time Rotor (CORAL TARDIS, CLASSIC TARDIS, NEON TARDIS, TOYOTA TARDIS), red light block.

 

I hope this will all be added to the MOD: 3

 

thank you

 Crashed Tardis and Time Rotor have already been suggested. As for the rest

Check these out

https://swdteam.co.uk/forum?p=thread&tid=281

https://swdteam.co.uk/forum?p=thread&tid=255

 

 BUT YOU KNOW IF THIS WILL BE ADDED?

 

Well, I know modeled consoles will be added and have been in the mod before. As for everything else, nope

 

Username:    Whovian4Ever98Alex

Feature Name:    Tardis Home Point or Tardis SetHomePoint ( idk )

Lore/Brief Background (Or "As seen in" if not from Doctor Who canon): -----------

Description of Feature:    You can set a home point for the TARDIS , if you die , the TARDIS will rematerialize in the Home Point !

What is the purpose of this:    avoid missing your Tardis :)

How do you suggest we implement it in game:    ((( can anybody tell me , WHAT IT MEANS? )))

Thank You! i hope you liked the idea ! 


Whovian4Ever98Alex

Well, "how should we implement this in game" really could differ sometimes depending on what is being implemented.

 

I'd need to think about it for a bit.

 

Is it a block or a command?

Well, "how should we implement this in game" really could differ sometimes depending on what is being implemented.

 

I'd need to think about it for a bit.

 

Is it a block or a command?

 i prefer a command . like /tardis-spawnpoint [X Y Z]

Well, "how should we implement this in game" really could differ sometimes depending on what is being implemented.

 

I'd need to think about it for a bit.

 

Is it a block or a command?

 i prefer a command . like /tardis-spawnpoint [X Y Z]

 I suggest maybe /set-Tardis-spawn #1 (#1 for the first Tardis you own (if you have more than one))

 

Well, "how should we implement this in game" really could differ sometimes depending on what is being implemented.

 

I'd need to think about it for a bit.

 

Is it a block or a command?

 i prefer a command . like /tardis-spawnpoint [X Y Z]

 I guess it could be done, but it would defeat the purpose of the key.

 I guess it could be done, but it would defeat the purpose of the key.

 Then again, maybe it could be a block that requires a key to be crafted?

Well, "how should we implement this in game" really could differ sometimes depending on what is being implemented.

 

I'd need to think about it for a bit.

 

Is it a block or a command?

 i prefer a command . like /tardis-spawnpoint [X Y Z]

 I guess it could be done, but it would defeat the purpose of the key.

 Then again, maybe crafting it can require a key

 nop , its like a normal command :P , to me it is very useful , because ... i dont like explore caves and whatever more , ( is a little bit scary ... hehe ) 
and , if you lose your key ? idk ... you have the T.A.R.D.I.S home point :)

Well, "how should we implement this in game" really could differ sometimes depending on what is being implemented.

 

I'd need to think about it for a bit.

 

Is it a block or a command?

 i prefer a command . like /tardis-spawnpoint [X Y Z]

 I suggest maybe /set-Tardis-spawn #1 (#1 for the first Tardis you own (if you have more than one))

 

 YAY!

 I guess it could be done, but it would defeat the purpose of the key.

 Then again, maybe it could be a block that requires a key to be crafted?

 if would be a block .... i think you can make anything like this

 WOOD | WOOD | WOOD
Stone   | Torch   | Stone  < ---- any type of stone
WOOD  | Wood    | Wood < ---- Any type of wood . 

I'm in the proccess of making a thread on Tardis Landing Pads.

Would you mind if I mention a block that kind of works like this in it? 

(I'll give you credit)

I'm in the proccess of making a thread on Tardis Landing Pads.

Would you mind if I mention a block that kind of works like this in it? 

(I'll give you credit)

 ( no credit needed :) ) ok !

>> >
This thread has been locked.