Users Who have helped contribute to this suggestion: Arcphoenix, Shadows43, pl13248
Dimesion: Time-Space Vortex.
Location of dimension: Everywhere and everywhen. Every place and every time
How does the player get there?: By using a time Traveling Machine (A person with a Vortex Manipulator will also be able to go there. I'll have details on this soon.) or between dematerialization and rematerialization
Appearance of Dimension:
I am deciding this still. I want to be able to incorporate the "Tunnel" design of the show's vortex, but also allow for roaming in any direction.
Ideas:
Mobs: (Over Time I will add details and perhaps cut a few mobs from the list)
I'll have the details sometime soon
Delayed encounters that may occur AFTER traveling in the Vortex:
There are some enemies that will not attack you immediately when encountered in the Vortex. For example, the Piece of the Mandragora Helix will not do anything until the Player lands his or her Tardis after a trip and opens the door.
Hazards:
Vortex Manipulator Mechanics:
When the player is in the Vortex via a Vortex Manipulator, he or she will be in a bubble, protecting him or her in the Vortex.
I'll add more details soon.
Navigational Hazards: Details Coming soon
Aethetics:
Tardis Exit Points:
This is something very wip. Ignore this for now
New way of getting to planets:
You know how, when you first get a Tardis, you can go anywhere from the start? I'm suggesting a feature that makes it so planets must be first FOUND in the vortex before the player can choose to go to them. This will work by finding rifts in the Vortex. The player may choose to go through them and he or she will come out wherever the rift opens, and if it's a new planet, the planet will be saved to the Tardis Monitor. The player will then no longer need to find a rift to get to said planet.
Whether or not the coordinates will be random, idk. As I said, this is a really WIP mechanic
Any Other Information: I have so many things planned for this suggestion. Consider it a sneak preview I had to make. Anyway, for now, I'll add in some new Mechanics
Hey SWD team i already know the tardis bigger on the inside effect is already in the works and from what i seen it will be very good.
this will probably take double coding and stuff but here are some ideas i have.
DOUBLE DOOR FUNCTION - The animation when a player right clicks on the tardis to open it is great at the moment but heres an idea that can make it a bit cooler,
(This should be made with the bigger on the inside effect functioning) my thoughts are when you right click, the door opens/closes and also when the door is open if you shift and right click on the tardis it will open/close the left door This will give an extraordinary view of the tardis interior from the outside. and also with a tiny bit less hassle if you right click the tardis with both doors open they both close as an animation and if you shift and right click on the tardis with both doors closed it opens them both with an animation.
SEE THE OUTSIDE FROM THE INSIDE - Again my thoughts for the current door system are cool but are a basic. When you exit the tardis you right click and your teleported. i was thinking a door animation for the inside doors when you right click the door opens (the right door from inside the tardis its on the left) the left door function i guess could be the same as the DOUBLE DOOR FUNCTION (seen above)
Maybe a vortex for when you opened your doors after you have dematerialised and if you jump out you will fall through and die i guess. i know even this is asking a lot of coding and stuff but the flight panel can be operated in the vortex allowing you to fly through and have some fun.
These are only thoughts i dont expect them in update 43 or 44 as it would take a lot of work.
II. Feature Suggestion 2
The Tardis Scanner
Feature: Tardis External environment scanning system.
Use: It allows a third person view from the perspective of the Tardis.
Why should this be added in the mod:
A) The doctor has one
B) I'm sure most players will be able to relate to the following:
C) This would allow a player to prepare themselves and take an immediate scope of what's around them before stepping out of the safety of his/her Tardis.
Any other information:
Aesthetic Detail: After dematerializing, but before rematerializing, using the Scanner will show the Tardis. The surroundings will resemble the Time Vortex. Leaving the doors and going into the Vortex kills the player and returns the Tardis to the player's last location before dematerialization. Or as an alternative, the Tardis must be re-summoned via the Tardis key.
Continued in next comment
Vortex Mob 1: Laan
Suggested by: Pl13248
Description: Whale-like creatures that live in the Vortex.
Lore: Featured in: "The Sands of Life"; "War Against the Laan"; and "The Pursuit of History."
The Laan are a race of telepathic, space-time altering beings that live in the Vortex for their whole lives and only exit it for their Birthing. Usually, their instincts guide them towards the planet they have their children on, but, if an experiment or vehicle that concerns time-space travel gets in their way, then those instincts are muddled, and they head towards a planet or time zone that isn't prepared for Laan Birth. Unfortunately, whenever a Laan is born, their coming into our reality warps the nearby fabric of Time and Space, causing deadly distortions. And if you ever happen to attack one of the Laan...you'll have more than 7.5 Billion of them on your coattails.
Behavior:
Vortex Mob 2: Dalek Stealth Ship
Suggested by: Blingbro, Details by Pl13248
Description: A Dalek Ship painted black.
Lore: Featured in: "Engines of War (Novel)."
A Dalek Stealth Ship is designed for one purpose and one purpose only: To Exterminate any nearby Non-Dalek vessels no matter their importance to the advancement of the Dalek Race. They hide in the most hard-to-see spots in Space and in the Vortex, waiting to strike at any unfortunate people who happen to cross their sensors.
Behavior:
Irrelevant to this suggestion, but if SWD sees this post, can you take a look at this forum bug? It's been bothering me for quite a while and it has been preventing me from changing around, and adding or subtracting details of suggestion posts I've made. Also, this issue has affecteed more than one person.
To everyone else, I shall begin to add more details Friday or Saturday. Shadows, or anyone else, if you have any ideas, comment below
Also, I have BIG ideas for this dimension. If anyone knows a bit more about some of the things I mentioned, please share below. I'd like an insight on a few things and it could save time researching if anyone has any lore to share. Some things I'd like to know a bit more about are Reapers, Time Zombies, Vortisaurs, and the Sardit if anyone has any information there, thank you.
Also, if there's anything I didn't mention that you would think would be cool for this suggestion, feel free to it mention as a comment
As for formatting, it's being worked on. There are a LOT of new ideas here. It may take some time.
The Tardis Suggestions Series
To do list: Tardis Damage System and Tardis Crashing
Well the Tardis could be struck by lightning as seen in the 11th Doctor's first intro.
There could be the chance of "self collisions" If you're flying without shields on (but that would require shields and a reason players would ever turn shields off) you could run into anybody else who isn't flying with shields or even yourself from the future or past and it spawns in a mirror mob (A passive mob that looks just like you) in your tardis to show you from another point in time. Basically the mini episode "Time Crash".
Other known time travelers like Time Agents, The Family of Blood, etc.
Bits of rock and debris as seen in the 1996 Movie title sequence.
The big space egg thingy Margie (I think that's her name ) flew in the episode The Doctor, The Widow, and The Wardrobe.
Do you REALLY want me to go on?
Well the Tardis could be struck by lightning as seen in the 11th Doctor's first intro.
There could be the chance of "self collisions" If you're flying without shields on (but that would require shields and a reason players would ever turn shields off) you could run into anybody else who isn't flying with shields or even yourself from the future or past and it spawns in a mirror mob (A passive mob that looks just like you) in your tardis to show you from another point in time. Basically the mini episode "Time Crash".
Other known time travelers like Time Agents, The Family of Blood, etc.
Bits of rock and debris as seen in the 1996 Movie title sequence.
The big space egg thingy Margie (I think that's her name ) flew in the episode The Doctor, The Widow, and The Wardrobe.
Do you REALLY want me to go on?
Go right ahead.
Well the Tardis could be struck by lightning as seen in the 11th Doctor's first intro.
There could be the chance of "self collisions" If you're flying without shields on (but that would require shields and a reason players would ever turn shields off) you could run into anybody else who isn't flying with shields or even yourself from the future or past and it spawns in a mirror mob (A passive mob that looks just like you) in your tardis to show you from another point in time. Basically the mini episode "Time Crash".
Other known time travelers like Time Agents, The Family of Blood, etc.
Bits of rock and debris as seen in the 1996 Movie title sequence.
The big space egg thingy Margie (I think that's her name ) flew in the episode The Doctor, The Widow, and The Wardrobe.
Do you REALLY want me to go on?
Go right ahead.
yes more plz
Well the Tardis could be struck by lightning as seen in the 11th Doctor's first intro.
There could be the chance of "self collisions" If you're flying without shields on (but that would require shields and a reason players would ever turn shields off) you could run into anybody else who isn't flying with shields or even yourself from the future or past and it spawns in a mirror mob (A passive mob that looks just like you) in your tardis to show you from another point in time. Basically the mini episode "Time Crash".
Other known time travelers like Time Agents, The Family of Blood, etc.
Bits of rock and debris as seen in the 1996 Movie title sequence.
The big space egg thingy Margie (I think that's her name ) flew in the episode The Doctor, The Widow, and The Wardrobe.
Do you REALLY want me to go on?
The doctor always deactivates teh shield when he travels because that would do something with the TARDIS or something
You REALY need to work on Waypoints!
I like you! (BellatorHD)
So Wait, How do I give you Guys Files????????????????????????????????????????????????????????????????????????????????
Well the Tardis could be struck by lightning as seen in the 11th Doctor's first intro.
There could be the chance of "self collisions" If you're flying without shields on (but that would require shields and a reason players would ever turn shields off) you could run into anybody else who isn't flying with shields or even yourself from the future or past and it spawns in a mirror mob (A passive mob that looks just like you) in your tardis to show you from another point in time. Basically the mini episode "Time Crash".
Other known time travelers like Time Agents, The Family of Blood, etc.
Bits of rock and debris as seen in the 1996 Movie title sequence.
The big space egg thingy Margie (I think that's her name ) flew in the episode The Doctor, The Widow, and The Wardrobe.
Do you REALLY want me to go on?
The doctor always deactivates teh shield when he travels because that would do something with the TARDIS or something
Was that actually stated in an episode somewhere? I'd imagine Vortex travel would be quite dangerous without it
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM!!!!!!!!!!!!!!!!!!!!!!!!!!!!
LET ME ASK YOU AGAIN!
How do I give you Guys Files????????????????????????????????????????????????????????????????????????????????
What kind of file are you trying to share?
I'm Sorry, I've had a bad week.
Mod Files.
Oh and in that case "LET ME ASK , etc." Wasn't yelling! Sorry
When you say Collisions, do you mean 2 people materializing in the same spot?
Because if you did, then that would mean that the 2 people would be in the same time vortex!
And if they were, and they touch (if it was real life) then By-Bye!
The energy f the time vortex, would absorb the kinetic and Potential right out of the TARDISes!
When you say Collisions, do you mean when 2 people materialize in the same spot?
Because if you did, then that would mea that the 2 people would be in the same time vortex!
And if they were, and they touch (if it was real life) then By-Bye!
The energy f the time vortex, would absorb the kinetic and Potential right out of the Tardises
Actually there are 3 things that can happen in that scenario. The first is seen in Time Monster and Logopolis, the second is in Pirate Planet, and the third occurs in Time Crash. I'll have to look up the details on those again
I'm Sorry, I've had a bad week.
Mod Files.
Oh and in that case "LET ME ASK , etc." Wasn't yelling! Sorry
Idk. I guess linking to a file hosting site