Feature: a nice little way to implement the idea of the ever wonderful Regeneration ability of the time-lords AKA a regeneration lottery
Description of Feature: basically should a player be damaged too much the entire world is paused and a GUI comes up with 3 slots and a lever. the first slot shows what the body/face would look like the second being their clothing and the 3rd being there little quirk (a quirk being an ability such as increased strength or faster running abilitys to make them all different). the player simply pulls the lever (or clicks on to be exact) and the slots decide the regeneration. then the player must simply survive during the process then they have about 15 minutes of temp immortality (in a way).
How Do you Suggest we Implement this into the Mod?: by adding a GUI when the player reaches almost death (like half a heart) to allow the regen game to begin
What is the purpose of this feature?: to allow the ability of regeneration to be not complex at all and randomized
Any Other Information: if there is a limit to the amounts of regens then just add it in but it can be taken off if needed and on servers staff would be able to grant more regen cycles. Again if suggested before ill happily take it down. EDIT: upon further looking I found that infact regeneration has been implemented before so this can be changed into an evolution of that idea
Feature: a nice little way to implement the idea of the ever wonderful Regeneration ability of the time-lords AKA a regeneration lottery
Description of Feature: basically should a player be damaged too much the entire world is paused and a GUI comes up with 3 slots and a lever. the first slot shows what the body/face would look like the second being their clothing and the 3rd being there little quirk (a quirk being an ability such as increased strength or faster running abilitys to make them all different). the player simply pulls the lever (or clicks on to be exact) and the slots decide the regeneration. then the player must simply survive during the process then they have about 15 minutes of temp immortality (in a way).
How Do you Suggest we Implement this into the Mod?: by adding a GUI when the player reaches almost death (like half a heart) to allow the regen game to begin
What is the purpose of this feature?: to allow the ability of regeneration to be not complex at all and randomized
Any Other Information: if there is a limit to the amounts of regens then just add it in but it can be taken off if needed and on servers staff would be able to grant more regen cycles. Again if suggested before ill happily take it down. EDIT: upon further looking I found that infact regeneration has been implemented before so this can be changed into an evolution of that idea
But what will happen in the DMU servers will he or she get tped to a place or does all players and mobs get slowness untill he has changed
Imo, if regeneration is ever added, the team will really need to think of how to do it.
Idk, I just find that the idea of only every 13th death counting just.... Idk.