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[Dalek Mod Suggestion] Hand of Omega and Enchantment Suggestions [Block/Enchantents]

 

Block: Hand of Omega

 

As seen in: Remembrance of the Daleks

 

In the show:

  • The hand of Omega is a Remote Stellar Manipulator, and it can be used to accelerate or decelerate the life cycle of a star.
  • It is sentient able to take voice commands
  • It also powered up Ace's bat, turning it into a weapon capable of damaging Daleks, and that is what will this suggestion will be focused on

 

Use: Enchanting

 

Appearance: The Hand will be closed from a distance, but when it is approached, the lid will flip back (the book of the enchantment table does something  similar)

 

Mechanics: Undecided.

 

Obtaining: Crafting or finding it. WIP

 

Enchantments:

 

Weapons

  • Valeyard
    Description: 
    • The enchantment "Valeyard" steals regeneration energy from another player with each strike.
    • When an object with Valeyard is held, a regeneration energy bar will be displayed. When full, you regain an incarnation.
    • You can never gain full regeneration energy off of one Timelord by killing him or her. Part of that energy goes off into the environment.
    • How much energy you can take depends on your weapon's level of Valeyard andd whether or not the Time Lord you're attacking ha already had energy stolen by someone else.
    • If the Timelord has had energy stolen prior to your encounter, there is less energy available to steal)

  • Usable on:
     Melee Weapons

    Levels (actual values are WIP):
    • Valeyard I- 10% of a Regeneration
    • Valeyard II- 15% of a Regeneration
    • Valeyard III- 25% of a Regeneration
    • Valeyard IV- 45% of a Regeneration
    • Valeyard V- 60% of a Regeneration

  • Any other information: I recommend seeing these threads for details on Regeneration and becoming a Timelord

 

  • Supercharged
    Description:
    • This is, essentially, a power boost.
    • It stacks with sharpness and power.
    • It also allows a player to draw back a bow faster
    • Projectiles fired from Supercharged weapons go much faster and (if an explosive) is more destructive.
    • Can be used with flint and steel.
      • This makes TNT lighted using it more destructive
      • Shift right clicking will cause a kind of Napalm effect
      • The initial fire will not go out (kind or like Netherrack)
      • Spread fires will burn for much longer and perhaps spread at a faster rate

  • In the show: The Doctor supercharged Ace's Bat by putting it in the Hand of Omega

    Usable on: Melee and projectile Weapons

    Number of Levels: Undecided

 

  • Vampire/Lifesteal:
    Description: This enchantment steals a bit of health from your target with each blow

    Any other information: A weapon cannot have both Vampire and Valeyard

    Usable on: Melee Weapons

    Balancing and other Details:
     WIP

  • Judas Poison: 
    Description: Has a chance to prevent regeneration of whomever you're attacking.

    As seen in: Let's Kill Hitler

    Usable on: Melee and maybe some projectile Weapons

    Any other information: Overall, this enchantment is wip. I need to make sure it won't be too overpowered and whatnot.

 

 

Armor

  • Antacid
    Description:
    • Antacid allows a player to swim through Acid without taking Damage (when a full set of Armor is worn with the enchantment)

 

Sonic Screwdrivers

  • Reach
    Description: Reach increases how far from the user the the Sonic's range can reach

    Levels:
    • Reach I: TBA
    • Reach II: TBA
    • Reach III: TBA
  • Power
    Description: Increases the area of affect of a Sonic's redstone power (I mean  to say that the redstone pulse signal will reach out a bit farther around the block being sonic'd)

    Levels:

    • TBA

NOTE: This section on Sonic Screwdriver enchantments is outdated. A better thread on Sonic Features with a more up to date enchantment section can be found here- https://swdteam.com/forum?p=thread&tid=1196

 

 Other threads About Enchantments:

 

I was wondering, could anyone tell me a bit about the Judas Tree Poison used on the Doctor in Let's Kill HItler? I feel it could be an interesting enchantment for a weapon since it has the ability to prevent Time Lord Regeneration

I was wondering, could anyone tell me a bit about the Judas Tree Poison used on the Doctor in Let's Kill HItler? I feel it could be an interesting enchantment for a weapon since it has the ability to prevent Time Lord Regeneration

 I can seee what i can get wink

 

 

 Ok, thank you.

I'll start figuring out how it can work.

 

Thing is, I'm just having a bit of trouble trying to think of how to make it useful, but not overpowered

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