I have an awful lot of suggestions so be prepared to be here for the next few days............or months
Suggestion #1 The prototype daleks
These would spawn in the naturally generated ruins of the kaled city, and they would not attack you if you were wearing kaled clothing/armour, seeing you as a survivor of the Thal missile, (speaking of Thals can you please put them in the game pls). These daleks would only be able to fire after long intervals because their weaponry is only experimental and they would not be able to move outside of the city, like the first Daleks we saw on screen. When killed they may drop tattered remnants of kaled officers uniform, and are more likely to drop dalek gun sticks because their casings are not quite as robust as later versions. (Sorry I cant put pictures on because my iPad really does not like it).
suggestion #2 the evil of the daleks emperor
this entity would spawn in the naturally generated Kalaan (the dalek city), right at the very centre of the city. You would be able to kill him by severing the nutrient pipes connected to him. When attacked he would spawn in 1960’s emperors guards and classic daleks. Once defeated he would scream and explode, as seen in the final episode of the evil of the daleks.
suggestion #3 marsh daleks
these would spawn in extensive swamp areas, and be able to wade in the deepest part of the swamps. Once attacked they would shoot special weapons daleks lasers at you which would explode on contact. Would also have a walking animation when pursuing the player.
suggestion #4 classic, movie and 2005 cutter daleks.
these would spawn in groups of three, one cutter dalek and two drones (depending on the variant), if you have iron doors the daleks can’t get in so the cutter dalek would come forward, have an animation of the cutter arm sweeping over the door(s), the doors would break and the daleks would flood in and exterminate you.
suggestion #5 the psyche dalek.
this dalek would spawn in by itself, not seeming much of a threat. But when the player attacks, it would spawn in 4-5 robo-men. This dalek would be weaker than regular daleks but would be harder to get to because of the robomen. When killed it drop something incredibly rare: a robo-man controller. This would allow the player to control certain amounts of robomen like you would use commands in game eg: /robo-men attack minecraft:zombie etc.
any other users of the swdteam website please do feel free to add to this list, which I will do.
suggestion #6 Movie dalek supreme
this is something that used to be in the mod, which I feel needs to come back. This would be incredibly simple to do as you can just take a normal movie dalek model and change its texture. This would behave exactly the same as any other dalek.
suggestion #7 the Mechonoids
this is not exactly a dalek but it would still be pretty cool to have in the mod. They would be a little bit taller than a player, and be able to shoot fire. These could come in two variants, the first, Terry Nations original concept, and the one seen in the tv series.
Oh and another thing: could one out of every two movie daleks that spawn in have pincers? It would be a nice touch and would be more accurate to the films