Dalek Mod Version: Update 58.1
Where you downloaded the mod: SWDteam Website
List of mods installed: Dalek Mod, JEI
Minecraft Forge Version: 1.12.2-forge-14.23.5.2854
Location of crash: While loading the game
What were you doing prior the crash: Loading the game up
Describe the problem: When I go to load up the game it takes slower then other computers. It gets to like 2/5 then crashes
// Shall we play a game?
Time: 7/30/20 5:05 PM
Description: Initializing game
java.lang.NoClassDefFoundError: scala/actors/threadpool/Arrays
at com.swdteam.common.init.DMBlocks.setupSlabItems(DMBlocks.java:606)
at com.swdteam.common.init.DMBlocks.regBlocks(DMBlocks.java:588)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_73_DMBlocks_regBlocks_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:845)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:630)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: scala.actors.threadpool.Arrays
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 18 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at com.swdteam.common.init.DMBlocks.setupSlabItems(DMBlocks.java:606)
at com.swdteam.common.init.DMBlocks.regBlocks(DMBlocks.java:588)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_73_DMBlocks_regBlocks_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:845)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:630)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 718114040 bytes (684 MB) / 1073741824 bytes (1024 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2854 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:----- |:----------- |:--------------- |:----------------------------- |:---------------------------------------- |
| LCH | minecraft | 1.12.2 | minecraft.jar | None |
| LCH | mcp | 9.42 | minecraft.jar | None |
| LCH | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCH | forge | 14.23.5.2854 | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCH | thedalekmod | (Update 58.1.0) | Dalek Mod - Update 58.1.jar | None |
| LCH | jei | 4.15.0.291 | jei_1.12.2-4.15.0.291.jar | None |
Loaded coremods (and transformers):
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.2.12002 Compatibility Profile Context 9.12.0.0' Renderer: 'AMD Radeon HD 7310M'
Launched Version: 1.12.2-forge-14.23.5.2854
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 7310M GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack
Try it without VBO because VBO slows down computors. Sorry if i am not allowed to post here, just trying to help.
Try it without VBO because VBO slows down computors. Sorry if i am not allowed to post here, just trying to help.
What is VBO?
VBOS is just a faster rendering method that's all, you probably have to go to the options file and make it false.