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[Dalek Mod Suggestion] A Second Pair of Armor Slots for Clothing [Game Mechanics]

 

Feature: A second Set of Armor Slots

 

Inspired by: The Social/Vanity Slots of the games Terraria and Starbound

 

Mechanics: As mentioned, there would be another pair of armor slots in the player's inventory.

  • The armor Slots would be where the player's defensive points come from. And only its enchantments count
  • The second layer would be the "Vanity"/"Social" Slots. Here the player would place things like clothing.
    • Anything placed here would offer no defensive value and would only be there for aesthetic purposes
    • When something is placed in a Vanity Slot, its corresponding defensive slot armor piece will dissappear from view
    • Space Suits, flipppers, and similar things that offer no defensive value but are used for mobility and whatnot could also be placed here

 

Purpose: It would allow a player to dress cool, while still being well defended

 

Any other information: 

  • There would be some hotkey allowing a player to toggle view, only seeing armor on players, rather than vanity
  • The Second Slot could be called "Holographic Clothing".
    • Basically, it looks like you're wearing it, but you aren't.
    • This helps to tie this in to the Doctor Who universe, since the Doctor once wore Holographic Clothing in Time of the Doctor

 

Images from the games mentioned: 

 

 

Special thanks:

  • Originally, this suggestion lacked the Doctor Who Tie in, and there never was anything about holographic technology. It was just called "Second armor slot" with no real explanation.

I agree, I find it rather annoying that whenever I'm going somewhere dangerous I have to replace my scarf or hat with armour.

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