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[Dalek Mod] Game Crash on Update 64 Beta

Forge Version: 1.12.2-14.23.5.2854

Dalek Mod Version: Update 64 Beta

Mods: Dalek Mod only

Doing Prior to: Testing the Invasion Feature of the update

Location of Bug: Single Player World

Status: Unknown

 

Description: The "Seeds of Death" invasion causes the game to crash. Whenever I set the time to have that invasion spawn, the game crashes. Ice Warriors spawn fine, so it has something to do with the invasion feature itself. All other invasions appear to work fine.

 

Here's the crash report:

Show content

---- Minecraft Crash Report ----

// I bet Cylons wouldn't have this problem.

 

Time: 8/14/21 2:01 PM

Description: Exception in server tick loop

 

java.lang.ClassCastException: com.swdteam.common.entity.EntityIceWarrior cannot be cast to com.swdteam.common.entity.EntityBaseModelID

at com.swdteam.common.world.gen.structures.global.OreGeneration.spawnMonster(OreGeneration.java:185)

at com.swdteam.common.event.ServerTickEvent.serverTick(ServerTickEvent.java:294)

at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_67_ServerTickEvent_serverTick_WorldTickEvent.invoke(.dynamic)

at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)

at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)

at net.minecraftforge.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:287)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:752)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)

at java.lang.Thread.run(Thread.java:745)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.12.2

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_51, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 774994840 bytes (739 MB) / 1543503872 bytes (1472 MB) up to 2147483648 bytes (2048 MB)

JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95

FML: MCP 9.42 Powered by Forge 14.23.5.2854 5 mods loaded, 5 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

 

| State  | ID          | Version         | Source                        | Signature                                |

|:------ |:----------- |:--------------- |:----------------------------- |:---------------------------------------- |

| LCHIJA | minecraft   | 1.12.2          | minecraft.jar                 | None                                     |

| LCHIJA | mcp         | 9.42            | minecraft.jar                 | None                                     |

| LCHIJA | FML         | 8.0.99.99       | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |

| LCHIJA | forge       | 14.23.5.2854    | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |

| LCHIJA | thedalekmod | (Update 64.0.0) | Dalek Mod Update 64 Beta.jar  | None                                     |

 

Loaded coremods (and transformers): 

GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

Profiler Position: N/A (disabled)

Player Count: 1 / 8; [EntityPlayerMP['doe_killer'/2938, l='Update 64 Beta Test World IV', x=162.63, y=75.00, z=222.29]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

Thanks for the report!
I believe Matt has already fixed this, but hasn't posted a version with it fixed. 

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