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DMU wars

Recently, as some of you may know, there was a war. Wars ain’t rare but they usually get cut short by a staff member, so I had a thought.

If two factions are willing to have a war, they must notify a member of staff first, and all participating members must agree to join via some book and quill or something. 
They must agree to the terms that they may not attack spectators, grief, or steal during the war, and the war must be scheduled at least 2 hours in advance.

This is to prevent any major issues that may happen, whilst still allowing war to commence to give towns a better experience.


mmm megusta, but then again, there is "rule 5: Faction specific disputes are not staff's job to manage". Other than that, I do like the idea of the terms

I can see where you’re coming from which is why I was saying notify a member of staff, because I would like to make their job easier whilst confirming that they’re ok with the war. It just aims to help staff and notify them about wars and have their permission, as they cannot always be online.

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