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[EULA Compliance] Addressing the Removal of donating for SWDbae.

The Removal of  donating for SWDbae

 

 

Due to the Mojang EULA being enforced the past few months, they began to block servers that do not comply with them.

Due to this 'SWDbae' will no longer purchasable, as the EULA states that every player must have the same access to the same commands and the same gameplay experience.

In DMU's case, Creative and Worldedit and the use of /fly were against these terms as 'Defaults' did not have access to these. Making gameplay unfair.

 

You will still receive donator rank for donating as it does not have any other gameplay affecting permission. It however has the /nickname /settitle commands which are for cosmetic purposes.

 

Although buying these ranks gave the server's funding and kept them going they have come to a end, but the servers will continue to run of off some cosmetic items coming later today. John will most likely post a thread on these later.

For anyone further confused on the EULA or has any questions, refer to the links below or ask questions in this thread.

 

Note: Current owners or the ranks listed need not fear about losing them as they will not have their ranks removed and get to keep what they have donated for, if you have donated and not yet received please see John on his profile.

 

 

https://mojang.com/2014/06/lets-talk-server-monetisation-the-follow-up-qa/

 

 Underlined questions below are ones that affect DMU and are being changed:

 

Can I charge access to a specific part of my server, such as a minigame or world?
No, you cannot charge for any part of a server. Only the access. Once on a server, all players must have the same gameplay privileges. You may make a different server which features “premium” areas, and charge for access to that server instead, but the benefits cannot carry between servers.

So can I charge for my minigames or mods?
Yes, so long as all players on your server have access to the features.

Can I offer a limited trial period for all users?
Yes. So long as both trial and paying users have access to the same gameplay features during the trial, we’re cool with it.

Can I give paying users priority access to my server?
Yes, but you cannot restrict gameplay elements to specific users.

Does the EULA still apply for access to user-created mods?
Yes. It doesn’t make a difference who made the mods, or how they were implemented onto your server. All mods require Minecraft to run. You are not allowed to charge for Minecraft features which affect gameplay.

What do you mean by “hard currency” compared to “soft currency”?
Hard currency is real money or anything that can be converted into real money, including Bitcoins. Soft currency is available in-game only, and has no real-world value. The restrictions in the EULA only apply to hard currency; you may unlock things in-game with soft currency.

Can I sell “kits” for hard currency if I provide a balanced alternative for non-paying users?
If the “kits” contain gameplay-affecting features they are not allowed. Gameplay balance is not relevant to the EULA. If the items included in the kit are purely cosmetic, you can charge real money/hard currency.

My server features a currency that you can earn through gameplay, but which can also be bought for hard currency. Is that OK?
Soft currencies that are earned in-game are fine, but you cannot sell in-game currency for hard currency. Hybrid/dual currency systems are not allowed.

Can I sell boosters, which provide faster gold gain, XP, or other in-game resources for hard currency?
No - boosters, item generators, and all other features that affect gameplay are not allowed.

So how do I make real money from selling cosmetic items?
You can sell cosmetic items for hard currency directly or allow players to fund an “account” specific to your server. It’s up to the host of the server to decide how this works. Remember that capes are the exception to this rule - you are not allowed to give them away or sell them.

Can I sell ranks on my server?
Yes. Ranks are allowed so long as any perks gained are cosmetic. Coloured names, prefixes, special hats etc. are fine.

Can users purchase something that affects the entire server, such as a temporary XP boost?
Yes, but everyone who can access the server must be able to use the feature, regardless of whether they purchased it or not.

Can I award all players with a gameplay feature if I reach a donation goal within a time period?
Yes, so long as all players receive the benefit regardless of who donated then it’s OK.

Can I charge for access to server commands?
Yes, as long as their effects are purely cosmetic. Commands that affect gameplay, such as a command to fly, cannot be sold for hard currency.

If all players get access to a feature such as a plot of land, can I sell access to multiple plots for hard currency?
No - that would be a gameplay affecting change, so it’s not allowed. All player who access your server must have the same gameplay features offered to them. The same rule applies to items, such as potions.

How should servers deal with users who have already spent hard currency on features that affect gameplay?
Users may keep the perks they’ve paid for on the condition that the same perks are available to other players on the server (directly or purchasable using soft currency). It’s up to the server host to decide how to compensate users for previous transactions.

 

 

Just updated the thread to say that you can still donate to receive the donator rank as it will only include commands which offer visual changes. Such as titles and nicknames. This also goes for the Beta rank. If you buy beta you are buying access to our private server as well as beta versions of our games and other projects. You will still receive this rank on the server as again it does not have any gameplay affecting permissions / commands.

so basicly I am no longer a BAE.

 If you had SWDbae before this thread, you keep it.

I do not understand. The thread implies everyone gets to keep their rank and their perks with it but another writing in the thread implies that no player can have permissions another player doesnt have or something of that sort. Could someone please explain further.

I do not understand. The thread implies everyone gets to keep their rank and their perks with it but another writing in the thread implies that no player can have permissions another player doesnt have or something of that sort. Could someone please explain further.

 Basically, IF you bought SWDbae before this thread, you keep it.

After this thread was created you can no longer buy SWDbae.

IF you have SWDbae currently you keep the perms to it.

Make sense?

is it me or we all getting dumber

 

 Perhaps we need to read the thread and think about what's being said.

So does this mean that Donator will now have the same perms as SWDbae?

So just to clarify you can no longer get SWDBae is there an alternate way of getting it?

so basicly beta testers now only get to play beta versions  and we also lose the fly command? and if we did lose fly 

Just to clarify, SWDBae ranks are no longer available to purchase.  Those who already bought SWDBae before 27th May 2016 will keep heir perms like creative etc.

 

As stated in the thread Donators will receive cosmetic perms like /nick or /set-title. Donators do not have the same permissions SWDBae.

 

Beta Testers will lose /fly but will still have access to the Provate server and any Beta versions of SWD products.

 

I suggest using Cntrl+F in your browser to search for key words, as this information was included in the thread.

 

Just a note, the Mario death sound effect video doesn't seem relevant to this topic; if you would like to include those videos please try the Off topic section.

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