Username: drwhofan111
Feature Name: 2-dis
Lore/Brief Background (Or "As seen in" if not from Doctor Who canon): Flatline
Description of Feature: I understand all features from the older 1.7.10 versions are going to be readded, but I wanted to make a suggestion of something else that it could do. My Idea is that the 2-DIS can be used to way to shrink the TARDIS (I know the Shrinking the TARDIS idea has been used before). When shrunken, the no one can enter the TARDIS (unless they chuck an enderpearl through the doors?) and the TARDIS will be unable to demat, meaning that it cannot be summoned by the owner or companions. Shift-right clicking with any 2-DIS will unshrink the TARDIS.
What is the purpose of this: So rather than something purely to make players look 2D, it can also be used in a PVP enviroment to stop a player escaping by summoning their TARDIS.
How do you suggest we implement it in game: With coding magic (I didn't really know what to put here).
Edit: this is also my first thread, so if I have done anything wrong please let me know!
PS: it was seeing a suggestion on this thread that inspired me to make this suggestion: https://swdteam.com/forum?p=thread&tid=1999&page=2#t_post_id_21457
Well... I think you got something wrong here...
The feature that shrinks the tardis is the seige mode lever, and with that out of the way, The 2-dis is kinda useless in Minecraft...
No, the siege lever activates siege mode, it was the 2d aliens shrinking it, and as the 2-DIS dos pretty much the same thing as they do, it makes sense that it could shrink the TARDIS aswell.
Yeah, the Doctor only turned the TARDIS into the cube because it was the only way to survive the fall if I remember correctly. I support this idea! Maybe a Siege mode lever too if you're under attack??
Actually it is the dimensional energy which made the energy shrink because the 2 dimensional creatures drained the tardis dimensional energy