A new update of the Dalek Mod, and new Bugs as bonus features. Here's some I've noticed:
Version of Forge: 1.8-126.96.36.1997
Dalek Mod Minecraft Version/Update: 1.8/Update 46
List of Other Mods: Carvable Pumpkins Mod, Minecapture
Doing Prior?: Playing minecraft
Location: Single-player world
Description: After spawning Bessie, I could only drive her once. After getting off, I was unable to drive Bessie again. When using a Bessie spawned in before updating, I was unable to drive her at all.
What it affects in game: Unable to use Bessie (more than once).
Description: When a Dalek Mod Mob is made invulnerable, it can still take damage when punched/hit with a sword; but any projectiles (arrows/lasers) will bounce off of it like normal. (I can post a short video demonstrating this if needed).
What it affects in game: I have had some troubles making videos because of this, this could also affect any map makers. As for mainstream playing, this is no big deal.
Description: Cybermen do not attack/delete the player in survival mode. They walk around and act like a non-hostile mob.
What it affects in game: No difficult cyberman battles, and no feeling of accomplishment for obtaining steel.
back in u43 i was talking about cyberman not attacking on DMU, an admin spawned one in my tardis while i was there to see if it worked, apparently naturally spawning cybermen just don't care but when they're spawned from creative they attack players
Interesting, I tested this earlier today in single player by summoning one; I didn't try with a spawn egg however.