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TARDIS Non-console rooms

Hello everyone, I am War_Major and recently I have started expanding on my TARDIS and I'm trying to build non-console rooms. However when it comes to placing the blocks, I struggle. I need advice on building rooms such as bedrooms, kitchens or wardrobes that would fit with a TARDIS. Should they follow the same style as the console room? Should they have a classic style? Roundels? Any ideas, please leave them below. Thank you.

Well they should fit the colour pallete your using for the console and corridors for instance, if your corridor is white make the room light, if your corridor is black make the room look dark. As on roundels, I don't recommend using them too much as they look texturless and too repetitive. And main thing, use the blocks that compliment the pallete of the corridor and console. These were my tips.

Hello everyone, I am War_Major and recently I have started expanding on my TARDIS and I'm trying to build non-console rooms. However when it comes to placing the blocks, I struggle. I need advice on building rooms such as bedrooms, kitchens or wardrobes that would fit with a TARDIS. Should they follow the same style as the console room? Should they have a classic style? Roundels? Any ideas, please leave them below. Thank you.

 Make sure that they blend with the interior it's going with. For example, in Toyota themed rooms use a dark theme with some orange/blue accentuation (depending on series) and have Toyota roundels in the room

Bedrooms in the Classic Tardis (Seen in Fifth's Era and in Fourth's) do bare some similarities to the console room; though, some rooms are exceptions to this (for example the Boot Cupboard seen in Fourth's Era)

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