Hi, I'm here to give you my suggestions on the Dalek Mod.
First, put the other Sonic's Screwdrivers because they have different TARDIS.
Secondly, add the 8th Doctor's TARDIS.
Thirdly, put the worlds Gallifrey and Trensalone again.
Fourth, put more panels with type of stay day and night, turn off all the lights of the TARDIS and etc.
Fourth, put enemies that did not appear like the Zygons and make the Timelords friends, not enemies.
Hi, I'm here to give you my suggestions on the Dalek Mod.
First, put the other Sonic's Screwdrivers because they have different TARDIS.
Secondly, add the 8th Doctor's TARDIS.
Thirdly, put the worlds Gallifrey and Trensalone again.
Fourth, put more panels with type of stay day and night, turn off all the lights of the TARDIS and etc.
Fourth, put enemies that did not appear like the Zygons and make the Timelords friends, not enemies.
Hi! I'm Ford. I do a lot of content for the mod and have done quite a few models and sometimes help plan updates. I'm gonna try to clear up what you've asked for here.
1. I have made models of all of the Sonic Screwdrivers (The Doctors', Romanas, Laser Screwdriver etc)
2. The 8th Doctor's Tardis that will be used in the mod has been built but needs models and textures
3. Gallifrey and Trenzalore are a large undertaking when it comes to content involved. You need many models and textures and hours of building and whatnot. I know that Gallifrey will return eventually but it will not be for a long, long time. For Trenzalore I don't know.
4. Tardis Features are something I would like to focus on with future updates.
5. I have modeled a test Zygon which needs redoing, and when the TimeLords return to the mod they will have a new model and ideally function differently than the 1.7.10 version of the mod.
Hopefully this cleared stuff up for you!
correct me if i'm wrong but i believe john ( the one who does all the work ) said that everything that was taken out when switching to 1.8 will eventually be added back in