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[U46] TARDIS HUM (Ambient Noise) looks weird when changed in resource pack

I'm trying to make a Resource Pack to change the TARDIS HUM, you know, the TARDIS ambient sound that is almost inaudible in U46, so i've managed to do this, but when i was testing it in-game, it was a bit weird, it was looping some parts of the sound file. In past updates the sound loop every time that the sound is ended. Is that a bug?

Right, i've changed the sounds stream to true, and still is the same weird loop

It's because the code only plays a certain length then loops so if your sound file is longer than the original, it's going to loop.

Ohhh, thanks for the clarification.

 

One suggestion, in the next updates you could change the code to play any sound file of any length, and just loop it.

It would be good for Resource Packs.

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