Hello !
Just an idea I had while playing the (wunderbar) mod, and that could be good to improve the immersion of the players.
Name of Feature: Improved flight (?)
Description: Basically, it would be the sound of the TARDIS while in flight playing continuously as long as the TARDIS is dematerialised. Here's the sound of the TARDIS while in flight: https://www.youtube.com/watch?v=bKPw6ixIhwA I do think it would be a real plus for the players, making the whole time travel stuff more realistic (or at least closer to what we know in the show).
Lore/Brief Background: I think the sound of the TARDIS in flight can be heard in almost every episode of the show (at least of the new series).
How does this affect gameplay: The sound would be played right after the dematerialisation sound, and would be repeted until the TARDIS enters re-materiliasation phase. Maybe the sound could be played from the dematerialisation/materisalition lever used by the player (just like the dematerialisation/materialisation sounds).
Image(rough sketch/draft acceptable): /
Hope you understand clearly this suggestion, I did my best with my modest English o/
This would be a really cool but minor change! I'd like the Dalek Mod TARDISes to have the same a e s t h e t i c s as the show.. I support this! :D
Hello !
Just an idea I had while playing the (wunderbar) mod, and that could be good to improve the immersion of the players.
Name of Feature: Improved flight (?)
Description: Basically, it would be the sound of the TARDIS while in flight playing continuously as long as the TARDIS is dematerialised. Here's the sound of the TARDIS while in flight: https://www.youtube.com/watch?v=bKPw6ixIhwA I do think it would be a real plus for the players, making the whole time travel stuff more realistic (or at least closer to what we know in the show).
Lore/Brief Background: I think the sound of the TARDIS in flight can be heard in almost every episode of the show (at least of the new series).
How does this affect gameplay: The sound would be played right after the dematerialisation sound, and would be repeted until the TARDIS enters re-materiliasation phase. Maybe the sound could be played from the dematerialisation/materisalition lever used by the player (just like the dematerialisation/materialisation sounds).
Image(rough sketch/draft acceptable): /
Hope you understand clearly this suggestion, I did my best with my modest English o/
The sound is in U46, so it might get implemented.