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[Suggestion] Customizable Tardis Controls

Name of Feature: Customizable Tardis panel controls

Description: Allows Players to Determine what function model controls perform in their tardis

Lore/Brief Background:N/A

How does this affect gameplay: It allows for players to have more customization with their TARDIS, for example,  if they wanted one of the red toyota levers as a demat lever,  then they could, and if they wanted the crank panel to act as the TARDIS flight panel,  they could do that as well. When shift clicking any model control you would be shown a GUI, where you could determine what function the control would perform, the current functions would be demat/remat, monitor, flight panel, and tardis command panel. As suggested by Arc, this could also turn said controls invisible, leaving only the hitbox, to be used in modeled consoles.

Image(rough sketch/draft acceptable):N/a

Any other information: Not really,  i pretty much explained it all,  if you have any other ideas let me know

I also like this idea.

Suggestion: It could also be something that could be set in blockdata (akin to how making blocks invisible works). This would help with the Tardis Panel which already has a shift-click function

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