So as everyone knows the DMU public server faces a lot of problems. There are many griefers who bridge their way to interiors, structures being torn down every day and the many users who complain.
?
?
I've made a compliation of ideas from various users (which I will credit) that could be implemented into the server.
?
?
Suggestions:
?
?
?
I:Bringing back Tardis Forcefields
?
?As you know, the new Tardis exterior permissions system is working really well, but there have been multiple cases of players entering another's Tardis because of a slight lag spike which leaves a Tardis door open. If the Tardis forcefield could be ported up and maybe improved, this will stop sneaky noobs trying to enter another's Tardis.
?
?
?
Additionally it will greatly benefit players who do not have a Tardis flight panel to see their surroundings before they exit.
?
?
?
?
My suggestion is quite long so please view it here. It would require an Extrapolator shard, Zeiton-7 and a Tardis fuel panel to work.
?
?
?
II: Tardis Interior Forcefields
?
?As many know, there are griefers on the public server who bridge their way to various Tardis interiors to steal and grief other users' interiors. There have been several suggestions for this, such as ArcPhoenix's randomly generating interiors? and other users' Bedrock grid suggestions. I propose a unique idea and possible solution to this issue,
?
?
Username:?50ap5ud5
?Name of system:??Tardis interior forcefields with Whitelist
Description: ?I was looking at how Tardis Forcefields in Update 39 works and thought if that could be implemented for each users' Tardis interior as well, with some changes.
?
The interior will have a grey-tinted forcefield similar to the U39 coming from the centre of the interior, extending outwards in a 50 to 100 block-radius circle. (exact dimensions to be decided by SWD)
?
?
?
?
?Lore/Brief Background (Or "As seen in" if not from Doctor Who canon):?Parting of Ways, Dalek Mod Update 39 for 1.7.10
?How do you suggest we implement it: ?
?
Why should this be implemented:?To prevent intruders from entering and griefing other users' interiors from the Tardis dimension, and reduce lag that will be present with large barrier blocks around the several hundred or so Tardis interiors.
?
?
Image(rough sketch/draft acceptable)
?
?
?
Any other information:
?
?
?
?
III: Anti-Tardis and Anti-grief Forcefields for Builds/ Builds Permissions System
?
I thought, since forcefields can be used to effectively reduce greifing cases, why not stop at Tardises, this could apply to builds in the Overworld etc.
?
Username:?50ap5ud5
?Name of system:? Anti-Tardis and Anti-grief Forcefields for Builds with Builds permissions system
?Description: ?Mostly same as above, with some alterations.
?
The interior will have a grey-tinted forcefield similar to the U39 coming from the centre of the build, extending outwards in a 50 to 100 block-radius circle, covering top, bottom, left and right. (exact dimensions to be decided by SWD)
?
?
?Lore/Brief Background (Or "As seen in" if not from Doctor Who canon):?Parting of Ways, Dalek Mod Update 39 for 1.7.10
?How do you suggest we implement it: ?
?
/build-set forcefield [x] [y] [z] [radius size]? |
? |
Admin only. Adds a forcefield around a building. To allow the owner of the building (not forcefield) they must do the ownership command below. ? |
?
/build-remove forcefield [x] [y] [z] [radius size] [Dimension] |
? |
Admin only. Removes a forcefield around a building. |
?
/builds-users add [Username]????
?
All users may use this. Adds users who are allowed to enter the owner's build
?
?
/builds-users remove [Username]?
?
All users may use this. Removes users who are allowed to enter the owner's build
?
?
/builds-ownership [Username]
?
NOTICE: I am no longer able to edit the main post due to the freezing and cut-off bug. This will server as the main post for now.
So as everyone knows the DMU public server faces a lot of problems. There are many griefers who bridge their way to interiors, structures being torn down every day and the many users who complain.
I've made a compliation of ideas from various users (which I will credit) that could be implemented into the server.
Suggestions:
I:Bringing back Tardis Forcefields
As you know, the new Tardis exterior permissions system is working really well, but there have been multiple cases of players entering another's Tardis because of a slight lag spike which leaves a Tardis door open. If the Tardis forcefield could be ported up and maybe improved, this will stop sneaky noobs trying to enter another's Tardis.
Additionally it will greatly benefit players who do not have a Tardis flight panel to see their surroundings before they exit.
My suggestion is quite long so please view it here. It would require an Extrapolator shard, Zeiton-7 and a Tardis fuel panel to work.
II: Server Not-to-do list (Idea by ArcPhoenix)
They should have a "things not to do, so it will be less work on us" section on the rule board or something.
I dunno.
Name of system: Server Not-to-do list
Description: A kind of list of basic things that, if read, would prevent many of these problems from happening.
And if someone doesn't read it, the admins would put more serious issues first.
Just a passing idea I had.
It would have things like...
III: Tardis Interior Forcefields
As many know, there are griefers on the public server who bridge their way to various Tardis interiors to steal and grief other users' interiors. There have been several suggestions for this, such as ArcPhoenix's randomly generating interiors and other users' Bedrock grid suggestions. I propose a unique idea and possible solution to this issue,
Username: 50ap5ud5
Name of system: Tardis interior forcefields with Whitelist
Description: I was looking at how Tardis Forcefields in Update 39 works and thought if that could be implemented for each users' Tardis interior as well, with some changes.
The interior will have a grey-tinted forcefield similar to the U39 coming from the centre of the interior, extending outwards in a 50 to 100 block-radius circle. (exact dimensions to be decided by SWD)
Lore/Brief Background (Or "As seen in" if not from Doctor Who canon): Parting of Ways, Dalek Mod Update 39 for 1.7.10
How do you suggest we implement it:
Why should this be implemented: To prevent intruders from entering and griefing other users' interiors from the Tardis dimension, and reduce lag that will be present with large barrier blocks around the several hundred or so Tardis interiors.
Image(rough sketch/draft acceptable)
Any other information:
IV: Anti-Tardis and Anti-grief Forcefields for Builds/ Builds Permissions System
I thought, since forcefields can be used to effectively reduce greifing cases, why not stop at Tardises, this could apply to builds in the Overworld etc.
Username: 50ap5ud5
Name of system: Anti-Tardis and Anti-grief Forcefields for Builds with Builds permissions system
Description: Mostly same as above, with some alterations.
The interior will have a grey-tinted forcefield similar to the U39 coming from the centre of the build, extending outwards in a 50 to 100 block-radius circle, covering top, bottom, left and right. (exact dimensions to be decided by SWD)
Lore/Brief Background (Or "As seen in" if not from Doctor Who canon): Parting of Ways, Dalek Mod Update 39 for 1.7.10
How do you suggest we implement it:
/build-set forcefield [x] [y] [z] [radius size] |
|
Admin only. Adds a forcefield around a building. To allow the owner of the building (not forcefield) they must do the ownership command below.
|
/build-remove forcefield [x] [y] [z] [radius size] [Dimension] |
|
Admin only. Removes a forcefield around a building. |
/builds-ownership [Username]
Transfers ownership of a building to another user. You will no longer be able to access this building.
/builds-users add [Username]
All users may use this. Adds users who are allowed to enter the owner's build
/builds-users remove [Username]
All users may use this. Removes users who are allowed to enter the owner's build
/builds-users view
All users may use this. Brings up a GUI very similar to the "list players online" GUI and shows users who are allowed to enter the owner's build by Username and head image. ( This could be added to the Tardis permissions system, I will add this to a separate suggestion)
/builds-perms [none/users/all]
All users may use this. This is similar to how the Tardis permissions system works, it allows the forcefield permissions to either let only the owner in (none), white listed users (users) and making it available for everyone(all). The forcefield won't allow anyone to break/replace blocks if they are inside so if a building is made public it can't be griefed anyways.
/builds-stats [x] [y] [z]
Why should this be implemented: To prevent intruders from entering and griefing other users' builds from any dimension, and reduce lag that will be present with large barrier blocks around the several hundred or so builds.
Image(rough sketch/draft acceptable):
Proposed GUI to view number of users allowed to enter the forcefield of a building (below)
V: Teleportation-proof blocks
Username: 50ap5ud5
Name of Block/item: Tardis-proof blocks
Function: A block which placed down, does not any player or Tardis to land on that particular block.
Purpose: If somehow an intruder has broken his/her way past the forcefield around a build/ Tardis interior and learnt the exact coords, they cannot land on these blocks, particularly if the owner has covered much of their build with these blocks.
These blocks can have a default white texture or have a texture that can be chosen from a GUI
Why should this be implemented: To prevent intruders from entering and griefing other users' builds from any dimension, and reduce lag that will be present with large barrier blocks around the several hundred or so builds.
How do you suggest we implement it: This block when initially placed will be white block with multi-coloured specks, like a TCN loader block. A GUI will be brought up when the player right-clicks with the block in hand and not targeting a player/block. It will show all available textures a player can disguise the block as, including all Building Blocks and Decoration blocks ( except smaller blocks like Lilypads, vines, ladders, redstone, torches etc.)
Image(rough sketch/draft acceptable):
GUI of the Tardis-proof block
Post was cut off. It continues here.
Post was cut off once again. It will continue from here.
VI: Tardis scanner ( separate from Tardis flight panel) [GUI not block]
A lot of users have been asking for a Tardis scanner block that can view that outside without having to use the Tardis flight panel. This is my version of the idea:
Username: 50ap5ud5
Name of system: Tardis-scanner
Purpose: Allows any user to view the exterior and a 3600 view of their surroundings without having to use a Tardis flight panel.
How do you suggest we implement it: It will bring up the same GUI as the Tardis flight panel, with a slightly zoomed-out view of the Tardis exterior, all flight features will be disabled.
Instead of a separate block that will require the Team to model and code, a new button on the existing Tardis monitor GUI will show "Scanner" which when pressed brings the user to the scanner GUI.
Why should this be implemented: To allow users to view the outside without obatining a separate Tardis flight panel. It will also be more convenient for Donators/ Admins etc. to view the outside of their Tardis without having to fetch the flight panel from the creative inventory.
Image(rough sketch/draft acceptable):
Any other information: [Addition by ArcPhoenix] The border of the usual flight panel GUI will not show.
VII: Saving Waypoints (suggested by Kryon13) (From ArcPhoenix's Post here)
Feature: Bookmaked Locations or "Waypoints"
Function: In short, the player will be able to save a location (coordinates and dimension) to a list in the Tardis monitor (preferably with a search-and-sort system that also allows a user to create category folders or create tags for certain bookmarked locations so that he or she will be able to find them easily
Purpose: To allow a user to return to places easily.
Config: There will be a config that disallows or allows this function. Mainly as a way to make repeated griefing a bit more difficult (because I know this wouldn't stop it of course) and also to add a bit more adventure/difficulty if the player or a server owner wishes to have it.
I like it. I have another suggestion too for the force-fields. I think I once suggested some sort of Temporal Grace circuit somewhere that can allow someone inside your Tardis to keep people from breaking/placing blocks (but still allowing you to travel with them) somewhere.
If I can find it, I'll comment a link
Anti Tardis Fields? I was thinking of suggesting it once, but you beat me to it. XD
The canon equivalent by the way would be a Time-Lock
Three things by the way:
1) Maybe there can be a config that disables/enables the ability to use Anti-Griefing Overworld Blocks. (For pvp or just basic survival gameplay purposes, you know?)
2) maybe there can be a way to set anyone (or only certain people) to be able to enter a protected area but not make changes to it.
Anti Tardis Fields? I was thinking of suggesting it once, but you beat me to it. XD
The canon equivalent by the way would be a Time-Lock
Three things by the way:
1) Maybe there can be a config that disables/enables the ability to use Anti-Griefing Overworld Blocks. (For pvp or just basic survival gameplay purposes, you know?)
2) maybe there can be a way to set anyone (or only certain people) to be able to enter a protected area but not make changes to it.
I like this, let me add that in as an addition.
UPDATE: Damn, I can no longer edit the main post due to the freezing bug. ;_;
I have however, managed to merge Part 1 and 2 togethor without the cut-off bug happening. :D
Hey 50ap, the cut-off bug happened
Oh, great. Thanks for pointing that out, I'll try and get that fixed.
EDIT: Fixed. Luckily I had a spare comment underneath the main post which I could use.
Hey 50ap, the cut-off bug happened
Oh, great. Thanks for pointing that out, I'll try and get that fixed.
EDIT: Fixed. Luckily I had a spare comment underneath the main post which I could use.
Advice-
Before posting, highlight a lot of the post and copy it.
If it cuts off, you'll still have it in the clipboard so you can add it in the next reply without losing what you had typed
Hey 50ap, the cut-off bug happened
Oh, great. Thanks for pointing that out, I'll try and get that fixed.
EDIT: Fixed. Luckily I had a spare comment underneath the main post which I could use.
Advice-
Before posting, highlight a lot of the post and copy it.
If it cuts off, you'll still have it in the clipboard so you can add it in the next reply without losing what you had typed
Thanks. I always write up my drafts on Onenote then copy it over to the forums. Due to the wierd indenting Onenote has it looks unusual when displayed here.