I have a few ideas for the mod. Just like the TARDIS mod, you should add things like a steel and brass quantiscope, possibly even telepathic circuits that to things like scan for biomes within 500 blocks of the TARDIS's exterior and make it that the TARDIS acts more like it does in the show as these may attract more players, making your mod more popular. Some of my friends do suggest that regenerations do damage every thing around (as long as explosions are on) and make it that mobs are also damaged. It is a little harder to create a TARDIS, abd it doesn'treally sound "Natural" as the Doctor found it. Maybe spice up the mod so that players must find it. Though, do keep the part where the keys summon the TARDIS, and possibly remove the Statenheim remote. I really do suggest that you try out the TARDIS mod as it is really fun. I know this may to be what you want to hear because you may be busy, but at least add them one by one when you can. This is really appriciated by us, as players do like really new and cool features.
Edit: I suggest you do this for the next update or the 1.16 update.
So basically make it the exact same mechanics as the New Tardis Mod? Not really gonna happen if I’m honest.
No, what I meant to say was that the TARDIS mod has a more "doctor who-ey" background as the TARDIS acts like it does in the show. And I thought, since this is a Doctor Who based mod and the mod doesn't really resemble the actual show, I thought you should change it a little so it feels a little more real, exciting and more adventurous because I asked people if they had heard of your mod, and they only knew of the TARDIS mod.
I really do hope you consider these ideas.
I Like these ideas. It'd be great to see more doctor-who-y things added to the tardis.
can you add when ever you die by a cyberman make it to where you actull turn into a cyberman that could be cool i dont know if its possible though thank you
One Idea that i'd love to see was add the Waverider from Legends of Tomorrow into the mod - as a TARDIS or as a similar kind of functional vessel in the game (one that can travel to all the dalek mod dimensions. I know it's a bit of a tangent from doctor who but the trivia section on the Arrowverse Wikia says that the waverider set was designed to have references to Doctor Who since obviously Arthur Davrill (aka Rory) was Rip Hunter in Legends of Tomorrow - like the control console on the waverider was hexagonal to reference the TARDIS. Anyway I think it would make a great addition to the Mod, complete with a designed console block.
Time zones:
So the dalek mod planets are great but the actual time-travel element is (if you pardon) was somewaht reduced when Xbox, Beta, Indev dimensions were cut. However that said I personally wouldn't mind time zones from the show like modern day New York (or a city map of some kind), 22nd century earth, Victorian London, Dinosaur era, The Ice Age, the 1980s and Stockbridge (if nothing else those last 2 need to be added i beg of u). Usually I find maps that mimic these eras and use the simple dimensions mod to add these features in but then the TARDIS can't actually travel to these places without using commands, keys to drag the TARDIS there and making waypoints which usually glitches out the game and corrupts my world save so its not an ideal solution. Plus these maps are empty usually and it would be nice to have villagers and vanilla mobs which have been re-designed to aclimatise to the era they are in (like who doesn't want to see a villager in a big top hat and a monocle - I know I do!). I know its a big ask and may take a while but it would be such a nice addition cus then you can separate the planets section to time zones and potentially sync up the overworld co-ords with the other time zone dimensions so you can literally go no where in space but backwards/forwards in time
honestly i have tried the mod scotts mentioned and i like the dalek mod wayyyy better
honestly i have tried the mod scotts mentioned and i like the dalek mod wayyyy better
We all have our opinions, but I do believe that each mod has their own specialties. The Dalek mod does have fancy items, but it lacks a little more of the true experience of the Doctor's world of TARDIS flying.
Also, did you use the latest version for 1.14.4?