Feature: A second Set of Armor Slots
Inspired by: The Social/Vanity Slots of the games Terraria and Starbound
Mechanics: As mentioned, there would be another pair of armor slots in the player's inventory.
- The armor Slots would be where the player's defensive points come from. And only its enchantments count
- The second layer would be the "Vanity"/"Social" Slots. Here the player would place things like clothing.
- Anything placed here would offer no defensive value and would only be there for aesthetic purposes
- When something is placed in a Vanity Slot, its corresponding defensive slot armor piece will dissappear from view
- Space Suits, flipppers, and similar things that offer no defensive value but are used for mobility and whatnot could also be placed here
Purpose: It would allow a player to dress cool, while still being well defended
Any other information:
- There would be some hotkey allowing a player to toggle view, only seeing armor on players, rather than vanity
- The Second Slot could be called "Holographic Clothing".
- Basically, it looks like you're wearing it, but you aren't.
- This helps to tie this in to the Doctor Who universe, since the Doctor once wore Holographic Clothing in Time of the Doctor
Images from the games mentioned:
Special thanks:
- Originally, this suggestion lacked the Doctor Who Tie in, and there never was anything about holographic technology. It was just called "Second armor slot" with no real explanation.
- I credit Cyber for the idea of Holograms. Check out his suggestion too. Same science, but completely different way of implementing it