Dalek Rig (Animation / Render)

Dalek Rig (Animation / Render)

Products

Dalek Mod - Dalek Rig

This Dalek rig is perfect for anybody wanting to create some awesome 3D Minecraft renders and animations. The rig supports movements on all main sections of the Dalek, an extending plunger arm and finally the ability to control the lights.

What software supports this rig?

This rig can be used in Blender. However can be exported from blender and imported with very little changes into other software.

Preview

Here is a simple render showing off the rig Dalek Render

How to use

- Main control

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The Rig comes with a main control, it moves/rotates everything at once. To use it, just Right-click the big circle on the bottom and press G to move or R to rotate, on your keyboard.

Left click to apply the rotation/movement, and Right click again to ignore changes Rig positioning

- Posing the rig

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The other parts are basically the same however they only move the part of the rig they are attached to. Just Right-click the part you want to move/rotate and press G to move or R to rotate, on your keyboard.

Left click to apply the rotation/movement, and Right click again to ignore changes. You have to be in "Pose Mode" in order to move the parts. Posing the rig

- Extending / Retracting the Plunger Arm:

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All you need to do to extend/retract the Plunger Arm is Right-click the circle at the end of the Plunger Arm and press G and move it back and forth to whatever level of extension/retraction you need.

Left click to apply the rotation/movement, and Right click again to ignore changes. You have to be in "Pose Mode" in order to move the parts.

Example: Plunger arm control

- Light Controls

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On this rig, to make the lights glow (this will only work in the render mode, will explain how to go to that view mode later) you will have to first right click this:
Lights Step 1
After that, you will just have to press G and move it left and right. to the right, it'll increase the brightness and left will decrease it.

-- How will it look --
To see how it looks once you moved the light control you'll have to do the following:

First of all, you'll have to separate your screen. To do that, you'll have to Left-Click, hold and slide to the left the separator on the upper-right corner of the viewport:
Lights Step 2
Like this:
Lights Step 3
To undo that, just Right-Click the line separating the two viewports and select "Join Area" then move a bit to the right or left and Left-Click

-- Entering render mode --
Once you've done the last step, to see the light actually glowing, you'll have to enter the render mode. To do that, you'll have to Left-click the little sphere icon as show below:
Lights Step 4
After that, click the "Rendered" option
Lights Step 5
After that, it should look a bit like this:(ignore the Light control thing appearing, as it won't appear in the final render)
Lights Step 6

-- Adjusting the Light --
Again, to adjust the light. just move the Light control Right or Left

Example:
Lights Step 6

- How to animate

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To make animations easy, I have set up the automated Keyframe insertion thing already, so you will only have to move around the time line and move the Dalek
Animating IMG
All you need to do now is move the time cursor along the timeline and move the Dalek too and you will have an animation!
If you still need more help with animating, then Click here

Buy Dalek Rig (Animation / Render)

Price: $2.50
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Comments

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The_doctor243Default
Posted: 10/12/2016 03:38

Yay How convienent that i use blender


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