NOTE: Gallifrey Ores have been moved to another thread- link
A bunch of these features were originally part of this suggestion here, but I decided to make this thread as a "Changes to the way you get a Tardis" and a sort of "Tardis connections to Gallifrey" kind of thing, as it can stand on it's own well as it's own topic of suggestion
Anyway, as the title implies, this suggestion will mainly focus on "Gallifrey and Tardises" as one thing.
I want to add more here once I can think of how to word it. I'll update this later today.
Main Changes
New Stuff
More details below
Time Vector Generator Stuff
Originally it was a bit of a way to save/back up interiors to a sort of carriable item/"interior cloud" but I need to rethink that part.
Anyway, for now, I'll just suggest the part that's actually from the whoniverse which my idea was based on, rather than the previously mentioned idea..
Feature: Time Vector Generator related Stuff
As seen in: Wheel in Space
Description:
Players no longer craft Tardises. Instead they must craft Police Boxes grow TT capsules which can be given Time Vector Generators to made into fully dimensionally transcendental Tardises.
Police Box
Time Vector Generator (Item)
Time Vector Generator (Block/Entity):
When interacted with, the player is placed outside of his/her Tardis, given the vector generator, and the Tardis becomes an innactive Tardis,
Post was cut. The rest is in my next reply
If you did not know, Gallifrey Is being redone, so that will be fixed for 1.8.
(Second half of the post)
Innactive Tardis:
Purpose:
Any other Info:
Crashed Tardises
Feature: The Crashed Tardis randomly Generating Structure
Location: Here and There in the Nether, and maybe One in the End (Just one).
Lore: A Time Lord Once owned this Tardis. He must've ran into something really bad. This is all that remains.
Description: Inspired by the "Junk Tardis" the Crashed Tardis will be remains of a Console room with heavily damaged equipment. If in the Nether, some of the Netherrack around the Tardis will be burning. There will be a chest with some Zeiton ore (to start up your Tardis when you first get it), maybe a few goodies and perhaps a part of the Tardis Monitor or some other instrument. If SWD wants to, they can perhaps boost the creep factor by adding one of the Skull things in some of these crashed Tardises. Maybe more than one (Implying the Timelord had Travel Companions)
Use: Messing around with the control will teleport the player straight to Gallifrey where he or she may now mine for some ores to make his or her Tardis and Tardis Parts.
A Crashed Tardis Structure will generate where the player appears on Gallifrey. It will be linked to the other one and provide a way back
Purpose: It adds a little mystery to the game and adds a bit more gameplay to make one's first Tardis. It would also allow players immediate access to the ores I mentioned previously. Also, it would allow Players to have starter fuel for his or her Tardis. Zeiton ore will still also generate normally wherever it usually generates.
Any other Information: This suggestion does not retcon the suggestion of the chest that randomly generates in a player's Tardis after building one. He or she will not need to hunt for ores to make his or her first flight.
I was thinking, there was a Tardis landing room/Tardis Workshop on Gallifrey in the Citadel in the 1.7.10/1.6.4 versions. They seem to contain "Innactive Tardises"-UDWF1 which in reality are just iron blocks and iron doors which the player can steal. (Like Reddash did in his DM survival series). Your Innactive Tardis suggestion seems to fit the role of the above perfectly so this is a scenario in which your Time Vector Generator item can be used along with the Innactive Tardis Suggestion.
Name of Generating Structure: Tardis Workshops with Innactive Tardises
Lore/Brief Background (Or "As seen in" if not from Doctor Who canon):Name of the Doctor (Flashback), Hell Bent. The Tardis workshop contains deactivated Tardises which are in for repairs or for scrapping. There doesn't seem to be anyone around here, workers have probably taken a break. Maybe you can "borrow" one of these Tardises for a spin...
Description: There will a Tardis Workshop room in one of the Citadel towers, in a lower level. These workshops will contain Innactive Tardises with "Undisguised Tardis/TT Capsule" exteriors. Players, when using a Time Vector Generator item on it, will cause these Tardises to become active again. These will show a randomised interior. Some interior will have missing parts from the console itself or the console room, as if the Tardis is still being taken apart/tampered with for repairs etc.
How do you suggest we implement it: See description
Why should this be implemented: Adds a use for Innactive Tardises and Time Vector Generators, and improves the structure than just using iron blocks and doors to represent "Undisguised/TT Capsule" Tardises, like the Team did in 1.7.10/1.6.4.
Image(rough sketch/draft acceptable): Old Tardis Workshop in 1.6.4/1.7.10 Gallifrey. The "Innactive Tardises" are just iron blocks and doors, which look inaccurate.
Any other information: None
First Doctor's Modeled Console Crafting Recipe
Crafting Recipe: time rotor, flight panel, tardis monitor, demat lever, tardis command control panel, sonic panel, Fuel Panel, Door Lever, and the Life form Scanner.
This console will be dyable/craftable with other blocks to get consoles of other Doctors
It will be functional (not sure how. Maybe a GUI with buttons that each act like a Tardis control when clicked on)
Purposes for these Suggestions:
Gallifrey Ores
Time Vector Generator
Police Box:
Innactive Tardis
Crashed Tardis
Tardis Workshop Changes
Hartnell's Console Crafting Recipe
Part 3 of this post is here https://swdteam.co.uk/forum?p=thread&tid=357&page=1#t_post_id_2334
If you did not know, Gallifrey Is being redone, so that will be fixed for 1.8.
Cool.
Also, has 1.7.10 been dropped?
The classic console mostly kept the same shape, but if the variants are ever added, these would be the recipes . Also, I really wish there was a spoiler button.
Pre-Rose:
First Doctor's Console
Second Doctor's Two Doctors Console
Third (maybe also Fourth) Doctor's Console (recipe coming soon)
Fourth's Wooden Console
Fifth (recipe coming soon)
Fifth's Second Console to the Seventh Doctor's Console (They're mostly the same) (recipe coming soon)
Post-Rose:
Copper Console Crafting Recipe
I'm taking suggestions by the way. I don't know the consoles post-Rose too well
Also recipes here are wip. Ink sacs and bonemeal are likely placeholders. I'm going to try to think of something better
By the way, I'm wouldn't be surprised if the majority of these don't get into the mod, but I'll make recipes anyway.
Part 4 of this post is here https://swdteam.co.uk/forum?p=thread&tid=357&page=1#t_post_id_3393
Slow down there partner that's way too much to take in
Love the Idea. I sent this forum post to both Johns to try get this added. And it seems more natural to get a TARDIS off Gallifrey, or find one rather than build one. ~TheTwelfthDoctor
Other threads I'd like to mention:
Doe_killer's version of how to obtain a Tardis
I'm considering adding in Tardis Coral somewhere. Any ideas anyone?
I feel it should be tough to find, but require some kind of farming as well
I'm considering adding in Tardis Coral somewhere. Any ideas anyone?
I feel it should be tough to find, but require some kind of farming as well
Reformatted, see below.
Username: 50ap5ud5
Name of Block/item/ore: Tardis Coral (block)
Description:This block would enable you to connect certain optional devices to the Tardis.
Lore/Brief Background (Or "As seen in" if not from Doctor Who canon): Deleted scene from Journey's End and a scene in Torchwood
How do you suggest we implement it: A block that has redstone properties, allowing to connect different optional devices to the Tardis console ( like the extrapolator shield panel or even Handles, as seen below)
How does the player obtain it: One can find Tardis coral on certain parts of a Tardis interior, near the roundels. (I have to think about this part)
Why should this be implemented: To be able have a unique way to add upgrades to your Tardis
Image(rough sketch/draft acceptable):
Any other information:
Extrapolator Shard (Tardis Panel)
Username: 50ap5ud5
Name of Block/item/ore: Extrapolator panel (block) (Full name: Tribophysical waveform macrokinetic extrapolator )
Description:This block once connected to the Tardis console using Tardis coral can add a forcefield and a defense shield tunnel ( which will require upgrades, I'll leave the details to someone else) to a Tardises' defences, like the one outlined here.
Lore/Brief Background (Or "As seen in" if not from Doctor Who canon): Boom Town
How do you suggest we implement it: The Tardis monitor GUI will have a greyed out "Toggle Forcefield" button when the Tardis is first created. When the user hovers over this button it will show a pop-up that tells the user to connect an extrapolator panel to the Tardis to enable the forcefield function. When the device is connected to the Tardis console, the device will be ready to use and will require Zeiton-7 crystals being placed in the Tardis fuel panel.
How does the player obtain it: One can craft a panel to use, or be obatained through trades with various Galifreyan Merchants.
Why should this be implemented: To add an extra step to adding defences and upgrades to the Tardis.
Image(rough sketch/draft acceptable)
Any other information:
I'm considering adding in Tardis Coral somewhere. Any ideas anyone?
I feel it should be tough to find, but require some kind of farming as well
I'm thinking it could be a block with redstone-like properties. This block would enable you to connect certain devices to the Tardis. (E.g An extrapolator panel that allows the Tardis to have a forcefield. When a Tardis is first created the 'toggle forcefield' button would be greyed out and alerts users that they have to use Tardis coral to connect an extrapolator panel to the Tardis console via a text box when one hovers their mouse over the forcefield button. I'm just outputting ideas here, let me reformat it before this is quoted in another post.
That's a unique use, I'll say. It does need to be reformatted though, like you said
I'm considering adding in Tardis Coral somewhere. Any ideas anyone?
I feel it should be tough to find, but require some kind of farming as well
I'm thinking it could be a block with redstone-like properties. This block would enable you to connect certain devices to the Tardis. (E.g An extrapolator panel that allows the Tardis to have a forcefield. When a Tardis is first created the 'toggle forcefield' button would be greyed out and alerts users that they have to use Tardis coral to connect an extrapolator panel to the Tardis console via a text box when one hovers their mouse over the forcefield button. I'm just outputting ideas here, let me reformat it before this is quoted in another post.
That's a unique use, I'll say. It does need to be reformatted though, like you said
Reformmated, please see above.
I like it. I'll throw it into the post
I'm going to start Changing this suggestion to be compatible with Quartz563's suggestion. Check it out. It's amazing.
i like this idea , i have a suggestion , if you have a Tardis Key in your hands , when that CORAL TARDIS is done , you key make a TARDIS LANDING noise .
it will make it be more realistic , idk
i posted this on the Quartz563's Thread but , i think there will be better to post