Commands For Custom Maps
I was unable to find commands that would be helpful for people making adventure maps using this mod. So below is a list of commands I think would be great for map makers like myself, that I believe (Could be wrong) doesn't add anything that's not already present just how the game can interact with those features.
1) Spawning/Summoning a Tardis
The Function: A command that allows you to summon a Tardis remotely to a dimesion and set of co-ordinates without one being bound to the player, with the materilisation animation.
Command Structure Example:
/TardisSummon [Tardis Type] [Dimension] [x] [y] [z] [Rotation]
2) Travel in a Tardis
The Function: A command that allows you to travel the Tardis the player is in remotely to a dimesion and set of co-ordinates without one being bound to the player or needing player input.
Command Structure Example:
/TardisTravel [Dimension] [x] [y] [z] [Rotation]
3) Force Regeneration
The Function: A command that forces the player to re-generate
Command Structure Example:
/Regenerate [Target]
4) Weeping Angel Activation
The Function: A command that freezes/unfreezes a weeping angel, so that it can be locked even if the player isn't looking. Alterantively a weeping angel statue/armour (that can be placed on an armour stand to pose)
5) Remove/Dematerilise a Tardis
The Function: A command that allows you to dematerialise a Tardis remotely, with the animation
Command Structure Example:
/TardisRemove [Dimension] [x] [y] [z]