update 60 and 61 brought a lot of new features that I absolutely love!
One of which is the ability to set a custom light level in my TARDIS without using transparent light blocks everywhere.
It works great on single player, But on the DMU it glitches between my set brightness and 100%
By "glitches" I mean some blocks will show a 100% brightness, other will show half, and some will show 0% (my set brightness)
blocks like the Hartnell back wall (I know it was renamed, I forgot what it's new name is... sorry) do it a lot
We've just fixed this bug. If you redownload the update it should fix the issue for you