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Dalek Mod 1.8 - Updated July 1st 2017

Hey i love this mod but why are there no daleks on skaro and why are there autons on skaro. Just asking. Have a good day.

one more thing why does 1.7.10 version of this mod have more items. Oh and can i do a review of this mod.

Hey i love this mod but why are there no daleks on skaro and why are there autons on skaro. Just asking. Have a good day.

one more thing why does 1.7.10 version of this mod have more items. Oh and can i do a review of this mod.

 Yes, you can on Youtube.

Hey i love this mod but why are there no daleks on skaro and why are there autons on skaro. Just asking. Have a good day.

one more thing why does 1.7.10 version of this mod have more items. Oh and can i do a review of this mod.

To answer your questions:

1. On the public server? It's in peaceful.

2. Probably an oversight

3. 1.7.10 (I assume you mean the legacy version) came out first. Recoding everything from the ground-up takes time.

4. I'm not SWDTeam, but I'm sure it'd be appreciated.

Hey i love this mod but why are there no daleks on skaro and why are there autons on skaro. Just asking. Have a good day.

one more thing why does 1.7.10 version of this mod have more items. Oh and can i do a review of this mod.

To answer your questions:

1. On the public server? It's in peaceful.

2. Probably an oversight

3. 1.7.10 (I assume you mean the legacy version) came out first. Recoding everything from the ground-up takes time.

4. I'm not SWDTeam, but I'm sure it'd be appreciated.

 Thanks but i play this mod on my own so its weird that there are no daleks but thanks this helped me alot.

 

I believe the dalek issue is purely because the spawning code was broken / removed, I don't entirely remember which one it was. It'll be fixed eventually

Do you ever plan on adding jammy dodgers because they are kind of more important than the other foods, just saying. Maybe they could make Daleks back off as well

Do you ever plan on adding jammy dodgers because they are kind of more important than the other foods, just saying. Maybe they could make Daleks back off as well

 Wrong place, make a suggestion thread in the suggestion section.

Plz make the mod for 1.12 or 1.11.2 because i can not play crazy enough at 1.8 and this is my favorite mod and server.

Plz make the mod for 1.12 or 1.11.2 because i can not play crazy enough at 1.8 and this is my favorite mod and server.

We've almost finished porting the mod to 1.12.1

Once the port is finished we can start on Update 47 and then release!

 

how do you make TARDIS blocks invisible (like in the baker TARDIS where the coral monitor, damat lever and flight panel are all usable but invisible)?

how do you make TARDIS blocks invisible (like in the baker TARDIS where the coral monitor, damat lever and flight panel are all usable but invisible)?

 /blockdata ~ ~-1 ~ {hide_model:1}

Or for the flight panel: /blockdata ~ ~ ~ {hide_model:1}

 /blockdata ~ ~-1 ~ {hide_model:1}

Or for the flight panel: /blockdata ~ ~ ~ {hide_model:1}

 In what context do we use this? Is it typed in to chat like a console command? I've been trying to do this for awhile, but can't get it to work.

The ~ parts are relative coordinates, change them with the block's coords

The ~ parts are relative coordinates, change them with the block's coords

 but is it used as a command or in a command block/ TARDIS panel?

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