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DM Bugle: Zelda origins II: The "laziness" spell.

Welcome back all, to my format of The Legend of Zelda. Today we will talk about “Zelda II” The adventures of Link.

 

Plot:

Our smart princess Zelda is under the spell of “Laziness” and she fell asleep. It’s up to Link (who became taller in the same day that he saved Zelda) to save Hyrule- no, no, to save Zelda from the “Laziness” (we all know that was all an excuse to sleep a little).
This time Link have to re-make the Triforce again going through villages, castles, caves, etc...
 
GamePlay:

The plot was really short, I tried to add more stuff, but it’s still short... well, the gamplay will be a bit longer only because I'm talking.

We play our favourite elf with an ear infection, Link, that has to re-make the Triforce again (exploring various villages and castle how i said before) to wake up Zelda. Well, we understood that the Triforce immense power is as an alarm clock.

This game introduces one of the most famous villan of Zelda’s universe, the skeleton without a name- no, joke, it’s obviously Dark Link! Who is literally annoying because he does the same things that Link does (I honestly still think that Link fights with a mirror...).

If you do GameOver there will appear on the screen the image of Ganon who laughs, because the blood of Link brings him alive again (only God knows how).

Ending:

At the end of the game, when Zelda wakes up, there is one of the great things of the whole game -a plot twist (yes... yes... i love plot twists...). We find out that all is just a theatre show, like in super mario bros 3, and from this we can understand that Nintendo really likes plot twists and theater.

 

I can understand if you didn’t like this article today, but the game was horrible too, so I won’t be upset.

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